
Hey everyone,
Let's cut to the chase: it's been a rocky start, and we understand expectations are high. Please keep in mind that we are a small six-man indie team, not a massive AAA studio. We intentionally launched very early into Early Access because we want gamers to directly shape the evolution of this world with us. Because we are in this raw, early phase, the initial build has structural flaws. Performance hitches and mechanical friction exist. We will never lose sight of the fact that we work for gamers. We hear your feedback clearly, and we want to assure you: Early Access is our beginning, not our final destination.
Our Core Pledge to You: We are not here to just patch bugs. We want to continuously inject massive value into Malorum over time so you feel rewarded for believing in the project early. Your $19.99 contribution directly funds independent development, and our pioneers will be met with new classes, expanded systems, and incoming content expansions. We are also adding an exclusive skin for early adopters.
The Immediate Roadmap: We are locked for immediate hotfixes, optimization, tactical combat adjustments, controller support, keyboard remapping, and additional language support.
Entering the Vault: To accomplish this effectively, our studio will put our heads down and work hard on execution. To the Heralds who stood by us through the abyss: thank you. Building true dark fantasy requires immense sacrifice, but our determination is absolute.
The gates of Deadhaus are open. The evolution has begun. 🩸
