Fight The Living
Play an unstoppable force from Deadhaus, a monster among men
Leading on PC and coming to all platforms!
Action Role Playing Game (ARPG)
Deadhaus Sonata™ is a third-person dungeon crawler with horde mechanics. It incorporates a system of endless loot: you can collect unlimited amounts of distinct and unique weapons, armour, and artifacts. You customize your character in a broad variety of different ways: the items and skills you use, the appearance of your character, and how your character fits into the complex political system of the world. You make choices that have a lasting, maybe even permanent, affect on your character, and potentially on the world at large.
Twitch has become the dominant platform in the world for watching gaming. It has signiﬁcantly surpassed YouTube and other social media platforms. But Twitch has the potential to go far beyond just a viewing platform: it has built-in hooks to allow for direct interaction between streamer and viewers. This form of direct engagement between different members of the Deadhaus Sonata™ community helps to maximize community engagement.
Deadhaus Sonata™ is a grim fantasy ARPG where only the darkest beings can save the world from the rot and decay of a millennium of human malfeasance. Deadhaus Sonata™ will continue the traditional narrative-driven stories seen in Blood Omen: Legacy of Kain®, Eternal Darkness: Sanity’s Requiem®, Metal Gear Solid: Twin Snakes® and Too Human® . Inspired by master writers such as Steven Erikson, Thomas Ligotti, H.P. Lovecraft, and Edgar Allan Poe.
Community-Driven Game Design
Engaging the community to contribute to the game design is a critical factor for success in the online gaming world. The best games are made with gamers, and the best champions for the game are those people who contribute to it. There is a win-win relationship to be had here, and if done correctly we have a chance to change the way people think about how they can participate in games.
Asymmetrical Game Design
Every class in Deadhaus Sonata™ plays very differently, with each having a unique underlying combat system that separates it from the rest. The gameplay for each class is distinct, stylistically, rhythmically, and kinetically.
Apocalypse embraces the free-to-play model because of its accessibility. This allows you to try the game and opt-in to paying for things only if you desire. This high level of accessibility increases the player base, grows our community, and helps scale all the other elements of the game. Apocalypse is dedicated to providing a gameplay experience which is fair to all players, paying and non-paying — emphasizing ethical monetary practices and not Pay-To-Win.
Deadhaus Sonata™ is built from the ground up to support 1-6 players co-op multiplayer and semi-persistent worlds, or portals, where you can play together with your friends.
Reactions To Deadhaus Sonata
Spoilsbury - IGN
Gothic/Lovecraftian? I’m there.
Thane - MMORPG.com
They had me at 6 player co-op
Andrew Nosgothian: Legacy of Kain Fans Facebook Group
Remo Williams - Reset Era
Nice! As a huge Too Human fan, I can’t wait to see what this looks and plays like.
NLRikkert - Youtube
Allison Brantley - YouTube
Maine-iac Gaming - Youtube
EdCrane - IGN
I’ll definitely be checking this out. Eternal Darkness is an all time favourite of mine.
T. Gilbertson - Facebook
Maddox Hunt - Facebook
Wow! This looks FANTASTIC so far!! I can’t wait to see more updates!!
LispyLeaf - YouTube
T. Shanahan - Twitter
I’m loving what I’m seeing and I can’t wait to see what’s to come! Great job team!