Recent content by klokwerkaos

  1. klokwerkaos

    Dangers of your True Name Discussion

    I tend to agree with this approach, if it has a player impact that sounds like a terrible plan. I've got some ideas here and I hope the devs see it and consider it at least. While nobody can stop all trolling/botting, the idea is to take away tools that give them easier access, not give them...
  2. klokwerkaos

    Tarot Card Skill Tree Discussion

    I'm more skeptical of any time cards are involved... I don't like card shaped things because it automatically conjures this notion: BUY MORE BOOSTER PACKS. Even if it's clearly marketed that this isn't the case, it still sends that message. I also don't enjoy the notion of power being tied to...
  3. klokwerkaos

    Vanity Mechanics

    Traditionally speaking the F2P model relies almost exclusively on long term sales coming from cosmetic options. (see literally every successsful F2P RPG in the last forever). It would be disasterous not to have extensive cosmetic options released each quarter if not monthly. My recommendation...
  4. klokwerkaos

    How open should the Tech Demo (Battle Arena) be?

    In general it makes the most sense to test, test, test again and test some more. This is how you make tight gaming experiences like Portal and Portal 2. Each time you want new eyes on the project because each iteration needs to be recognizable/readable by a new player. By this I mean things...
  5. klokwerkaos

    Would raids within deadhaus be a good addition along other main things you can do such as quests, story, combat, And should it affect the World/Story

    I think there's a space for this but not in the classic WoW raid boss sense, that's something that should be more of a world event you mark on the calendar and it happens and affects the timeline. The way to manage this effectively I think, which also avoids raiding schedule problems (which...
  6. klokwerkaos

    Time

    From a marketing perspective and catering to the casual (which I'm not, but because that's where the bulk of the money comes from) We're looking at the average player doing 4 hour sit, 1-3 times per week or real world time with ultra casuals doing only 2 hour sits (parents with kids and jobs...
  7. klokwerkaos

    [Suggestion] Liche Spell Casting System

    I took a look at this as well as the Evolution of magic. I would propose a few things differently. First to separate essence from magic, start with the concept of separation of sorcery vs primordial magics. With this there will be overlap, but it makes the most sense to my brain. Pulling out...
  8. klokwerkaos

    User Submissions for DHS World Anvil

    WA user ID: klokwerkaos
  9. klokwerkaos

    Today it was reaffirmed that banshees are going to be gender locked...

    Why woman then? Since when do elder gods even consider silly human social constructs like gender? The very notion of elder gods at the highest level is that they aren't even necessarily malicious to humans and such, they just cause mass chaos by existing near them as a consequence of their...
  10. klokwerkaos

    Today it was reaffirmed that banshees are going to be gender locked...

    As I understand it the revenant isn't restricted to be masculine cosmetically because it has a pic that shows it as such, ie, just because the art shows it as such doesn't mean it is gender locked specifically. If that were the case, i'd be against that as well. Simply put, the problem isn't...
  11. klokwerkaos

    Today it was reaffirmed that banshees are going to be gender locked...

    I said as much that people will accept it, because it has been done before. It also never felt good and was ALWAYS an unnecessary pain point in ever instance it turned up in. I've seen nothing from others that changes my stance on it, and I don't really care that others might disagree, because...
  12. klokwerkaos

    Today it was reaffirmed that banshees are going to be gender locked...

    I really can't speak out against this enough. The designs are really cool but I really have to approach this from a design perspective: In general cosmetics are best left as cosmetics. Gender is cosmetic. I understand wanting to be true to the lore, but you're also making a game for people...
  13. klokwerkaos

    Ranks of the dead (titles for the different factions)

    I think this is really cool, but I also hate it, like cool stuff but there's mechanical issues I'd like to bring up not as an attack but like, as a concern. Here's why: If you've ever been stuck on a cooldown for a particular unique/rare mob, you know this sucks because there's a good chance...
  14. klokwerkaos

    Liche 2.0 Build Suggestion

    @Livin I swapped your response over to this thread as a quote just because this is almost the same thing but updated and better organized. I realized that while I was more specific with the other suggestions for classes, the one that is most important to me for design was also the first and...
  15. klokwerkaos

    Weapon / Armor skins

    Can anyone find the original of this? I forget what it's from (WoW I think?). I'm pretty sure the credit on this is incorrect and the original has more detail and looks super bad ass. I just can't remember what it's from