Denis Dyack, a video game industry veteran of 30 years and AWS Hero, is the Founder and CEO of Apocalypse, a cloud-first game development studio. Currently working on Deadhaus Sonata, a Narrative Driven Action RPG where you play the Undead fighting the living.
Denis created and led an unprecedented string of video game hits such as Blood Omen: Legacy of Kain, Eternal Darkness: Sanity’s Requiem, and Metal Gear: Solid Twin Snakes. A Canadian Game Developers Hall of Fame inductee, Denis was awarded the Outstanding Achievement in Character or Story Development by the AIAS for Eternal Darkness. A firm believer in ties between academia and industry, Denis served on several advisory boards such as MIT, University of Waterloo, Sheridan College, Wilfred Laurier University, Brock University, McMaster University, and many others.
Denis has a B. in Physical Education, H. BSc in Computer Science, M. Sc in Computer Science. A recent graduate from Miskatonic University, with full honours in Quantum Theory, believing one can never be educated enough to deal with the unknown.
Occultists roam across Malorum in search of the knowledge that will deliver their people from the dead. They hide their faces beneath masks in deference to the truth itself, which is always hidden. Their Dowsing Blades are forged by spoken word, a ritual conceived from hidden runes retrieved from hidden realms. They cut not only flesh but the fabric that separates one world from another, letting the Occultist step between, both opening and lighting the way as blade, as key, as torch.