Game Design

Subject matter dealing with the mechanics of the game.
Meet the creators: Apocalypse Studios
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Check out our latest feature with our good friends at Unity!

Public Playtest For Deadhaus Sonata
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Play Bloodbath Combat Demo Now!

We are excited to announce the Deadhaus Sonata Playtest for a limited time only. Play as the Vampire Class with rogue-lite elements to see how long you can survive in the Blood Bath Area.

Demo Features:
Play as the Vampire Class:
  • Slay, decapitate, and consume buckets of blood - Vae Victus!
  • Endless waves of enemies
  • Fight Against Footmen, Vanguards, Spearmen, and the brutal Centurions
  • Armor, Weapon, and Spell rogue-lite Drops
  • Dialog to soothe the undead soul
  • Over one hour of high-quality radio plays!
Werebat.jpeg

We strongly believe in working with the community to make the game the best it can be. Play the demo and let us know what you think of the core combat.

Deadhaus Sonata is a narrative-driven ARPG where you play the Undead fighting the living. Fight as a Vampire, Revenant, Liche, Banshee, and...
Vampire's Bloodlust Chant
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By popular request!

Enjoy!
Founders and Supporters Get Your Steam Keys!
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We are excited to announce that any founders or supporters that want a Steam Key for the blood bath demo can now receive them. If you are a Founder or Supporter, please message (PM) @Koldin.D.Collie, @Faceless Mike, or @Denis Dyack to get your Steam Keys! Or message us on Discord! :)

If you want to become a Supporter, and you want to support the game, you can do so by purchasing a Supporter Pack here:


We look forward to getting your feedback!
Name that Vampire
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Members of the Haus,
The Herald wishes to know your suggestions for the newest member of the Vampire Brood to join the Ranks of Deadhaus.
Post your thoughts Below.
On June 8th the Speakers of the Haus will create a Poll using the top suggestions.
Apocalypse Studios defines a new approach to narrative in Deadhaus Sonata
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The creators of Eternal Darkness are on a mission to bring single-player storytelling to the multiplayer genre with their upcoming ARPG, embracing a future in the cloud.


Deadhaus Sonata is still early in development, with a public alpha they’re calling “the First Age” coming later in 2022. Knowing that it’s easiest to find the right tools before kicking off work, Apocalypse chose to experiment sooner than later, testing a wide variety of engines and development software to create their game. The team tried both Lumberyard and Open3D but essentially decided that Unity offered the most established toolset to help them scale rapidly.