Ontario, Canada (October 3, 2019) – Moon Collider and Apocalypse Studios are pleased to be able to break the silence on our partnership on the Apocalypse production: Deadhaus Sonata.
Founded by Denis Dyack, an industry veteran known for his Lovecraftian gothic fantasy RPGs including Blood Omen: Legacy of Kain and Eternal Darkness: Sanity’s Requiem, Apocalypse is a new studio based in Niagara.
Deadhaus Sonata is a free-to-play Action RPG and promises to be a spiritual successor to Denis’ previous works. Contrary to the usual approach of a noble hero defending against mindless hordes, one to six players take on the role of the undead, wreaking destruction and feeding on the warm-blooded masses in the dark fantasy setting of Nogosaua.
Apocalypse hopes to change the way people play games. “Immersive experiences in video games rely upon realistic behaviors of opponents,’’ said Denis Dyack, CEO of Apocalypse. “Kythera AI provides excellent ability in creating the immersive...
Ontario, Canada (August 15, 2019) – Apocalypse Studios invites gamers everywhere to contribute to the world-building of Deadhaus Sonata by partnering with Dungeon Fog, World Anvil, Great GM, and Caeora by utilizing Project Deios. “Project Deios is an amazing full-stack world building tool that allows designers to create areas of different scales, from dungeons and towns to entire worlds”, said Denis Dyack, CEO of Apocalypse. “From the early perception of Deadhaus Sonata, we wanted the community to contribute to the dark, Gothic world of Deadhaus Sonata and this vision will be realized through the power of Project Deios. We could not have imagined better partners for this endeavour.”
With Project Deios integrated in the development pipeline of Deadhaus Sonata, Apocalypse Studios will provide gamers with the possibility to contribute maps, level ideas, stories, and quests for the game world.
“With project Deios you can design awesome Battle Maps, stunning City Maps, and spectacular...
Check out the live stream where Denis answers many questions in a Q&A with host Guy Guy Sclanders from How to be a Great GM. In a surprise move, Denis commits to the “My World” Kickstarter level for project Deios, where Deadhaus Sonata will now be created with these amazing upcoming tools! There is likely more news developing in this area. Stay tuned!
All modern societies are built upon the myths and legends of the past. Before there was science, it was stories of gods and heroes that explained the often harsh realities of nature. Many of the myths still resonating within European and North American cultures come from the Norse people-a people who had to learn to live within some of the harshest environments on our planet.
We began this project by asking ourselves, what if the myths were true? What if these gods and heroes and monsters did exist and the folk stories were an attempt by the average citizens to explain extraordinary events and figures beyond their understanding? With these questions as our starting point, we then set out to create entertaining, and yet still plausible, answers. If the Norse myths were all based on truth, then we would have to assume many of the details behind the stories became skewed and confused over time and through thousands of retellings.