classes

  1. Mortis

    Banshees: Omens of Death

    This is a pre-release post speculating on what banshees will be like in the game Banshees will be my next class that I'm excited about. They're going to be the assassin class, or something similar to it. We always imagine assassins as sneaky backstabbers, but it's likely she will deal high...
  2. Mortis

    Traversal and Diegetic Music Suggestions

    I was rewatching an old video from a year or so ago and got some ideas for how the trinary archetype system can affect how and where you go in the world. Areas with barriers against magical/ invisible creatures. Meaning you can't be in the ethereal plane to enter this area, so creatures that...
  3. Golden Xan

    [Suggestion] Liche Spell Casting System

    Hey everyone, I would like to share some thoughts on what the magick system in Deadhaus could be like, especially for magick-focused classes such as the Liche, tying the words of power system from Eternal Darkness, the Tarot Cards in DHS, and even some Blood Omen in between. Before I talk...
  4. Golden Xan

    [Fanfiction] The Binding

    Hey everyone, This is my first origin story for a Wraith. I don't intend it to be my character's origin story, though, it's simply something I wanted to write down. I hope you'll find it enjoyable. Warning: strong depictions of torture, suffering, butchery, loss of sanity and emotional loss...
  5. shinybri

    Ideas for class-specific special moves and class team-ups

    I was inspired by the recent post about class-locking weapons. This is less of a debate and more of an idea free-for-all, though. I can assume that each class will have their own play styles, strengths and weaknesses, and most likely specific powers as well. What do you think would be cool to...
  6. Golden Xan

    New Info Released: Ghoul Art Reveal - December 30th

    Hey everyone, December 30 came and went and together with it we had the Ghoul art reveal stream. Here are the images shown and every other bit I noticed. The most characteristic features of the Ghoul seem to be stretched limbs, ripped skin, protruding bones, curved posture...
  7. Golden Xan

    New info released: 2nd Art Reveal - 28th of October

    Hey everyone, Here is everything that was revealed to us in the second art reveal on October 28. Interface This is the Vampire's state and meter representation. The statue is the Red Lady, shown in the previous stream, covered by a sheet. The statue holds a sphere, representing your...
  8. Golden Xan

    New info released: Class Page Updates - 14th of October

    Hey everyone, I noticed some updates on the classes page. Not sure when they were effectuated, but there are some small details that I'd like to bring about. For the first time, the classes page now has all the classes listed and it is currently possible to access a unique page for each of...
  9. Jack Lindsey

    Class Descriptions and Seven Suns

    As per your requests, I have amended the vampire and revenant class descriptions to be more in line with the other classes in terms of length. They are now visible on the Classes section of the Explore tab. There is also a new version of "Seven Suns in Twilight" in the Necrolibriatas. As always...
  10. Golden Xan

    [Suggestion] Banshees in DHS

    Hey everyone, Some time ago I've compiled a list of stories and facts about the Banshee in the real world. I would like to now make a summary of everything I found and point out what could be availed specifically for DHS. Gender Banshees are always female. It's even in their name. If you want...
  11. Golden Xan

    [References] Banshee - Lore Sources & Facts

    Hey everyone, In an attempt at finding meaningful lore to use for inspiration when making suggestions, I have looked for lore deep in history of the classes in Deadhaus. I decided to focus, first, on the Banshee. In my search, I've encountered many interesting stories and found various...
  12. Golden Xan

    [Suggestion] Respecialization Lore

    Hey everyone, Denis mentioned that we will be able to respec our characters in order to try out different combinations of skills. I thought that would be naturally a good idea, considering that you can develop your classes in different branches from your character's own "formal" inclination. I...