The creators of Eternal Darkness are on a mission to bring single-player storytelling to the multiplayer genre with their upcoming ARPG, embracing a future in the cloud.


Werebat.jpeg

Deadhaus Sonata is still early in development, with a public alpha they’re calling “the First Age” coming later in 2022. Knowing that it’s easiest to find the right tools before kicking off work, Apocalypse chose to experiment sooner than later, testing a wide variety of engines and development software to create their game. The team tried both Lumberyard and Open3D but essentially decided that Unity offered the most established toolset to help them scale rapidly.
 
  • Informative
Reactions: Temuldjin
Denis Dyack

Denis Dyack

Founder