Varik Keldun
Ancient
Mallius Odium
Ashen_Ring
Players Playing Bloodbath Demo
Immemorial
Cat Adopter
Ageless
Malleus Monday
OG 2020
Grim Scribe
Prophet
Vampire Scholar
Harbinger
The movement (strafing) while targeting was noted on the thread Ipos made but I figure I would reiterate it here.
I have noticed quite a few pathing errors where my character will get locked into a pre mist dash attack. This sometimes found the pathing a few seconds later and continued the combat. Other times I would have to wait for the enemy to get to me. I have had once instance where it broke the game and had to exit, could not use any skills, attacks or movement aside from spinning in a circle.
not sure if it was intended or not but attacking now refills the physical meter and it feels nearly impossible to be taken down below 3/4th health unless they get a couple lucky hits back to back. (though it is quite fun at least for awhile to go quite a few rounds surrounded by enemies at full bloodlust and max health)
the mace aside from destroying armor quickly still feels lackluster as it does not stun and enemies can and will attack you mid hit. Easier to just keep swinging the sword and semi stun lock then.
the Physical orb seems to drain a lot slower until you hit higher levels of blood lust.
the Magick orb still does not drain when you get pushed into the ethereal realm.
the Essential orb seems the same as previous patch.
Still noticing a drop in framerate while in ethereal realm.
do not notice the bloody footprints posted in the patch. - After sailor pointed them out I did actually start seeing them, as well as footprints in the blood.
Finally heard a Vae Victus!
The videos still loop and I still have to close game / restart, at least on Jacks video (keyboard and mouse no controller) pointer disappears and esc key does not work.
I have noticed quite a few pathing errors where my character will get locked into a pre mist dash attack. This sometimes found the pathing a few seconds later and continued the combat. Other times I would have to wait for the enemy to get to me. I have had once instance where it broke the game and had to exit, could not use any skills, attacks or movement aside from spinning in a circle.
not sure if it was intended or not but attacking now refills the physical meter and it feels nearly impossible to be taken down below 3/4th health unless they get a couple lucky hits back to back. (though it is quite fun at least for awhile to go quite a few rounds surrounded by enemies at full bloodlust and max health)
the mace aside from destroying armor quickly still feels lackluster as it does not stun and enemies can and will attack you mid hit. Easier to just keep swinging the sword and semi stun lock then.
the Physical orb seems to drain a lot slower until you hit higher levels of blood lust.
the Magick orb still does not drain when you get pushed into the ethereal realm.
the Essential orb seems the same as previous patch.
Still noticing a drop in framerate while in ethereal realm.
Finally heard a Vae Victus!
The videos still loop and I still have to close game / restart, at least on Jacks video (keyboard and mouse no controller) pointer disappears and esc key does not work.
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