Check out my guest AWS blog discussing how we transitioned our entire studio to the cloud just before the lockdowns and have not looked back!
Taking Apocalypse Studio to the cloud via AWS | Amazon Web Services
In this guest post, we hear from Apocalypse Studio founder Denis Dyack. Denis has a long history in game development, working on titles including Blood Omen: Legacy of Kain, Eternal Darkness: Sanity’s Requiem, Metal Gear: Solid Twin Snakes, and Too Human. Denis also has a background in Computer...
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