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What is your favorite Legacy of Kain game?
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<blockquote data-quote="Vathek" data-source="post: 2372" data-attributes="member: 1398"><p>I'm really surprised that less people say Soul Reaver 2. The PS2 technology massively helped it, even though Blood Omen and Soul Reaver set the raw groundwork. No loading times, lack of block puzzles and great graphics (although BO and SR1 are easily some of the best looking games of the PS1) really helped it be more fun to play. Also seeing Raziel get pissed at Ariel, the Elder God and Moebius for stringing him along compared to his more calm self in SR1 where he trusted the Elder God's every word was an interesting development. It also really opened up the story from SR1 where Kain's machinations are mostly unknown... oh yeah, and way more Kain than SR1. I think it has the best "chunk" of story to boot (because it's impossible to separate any of the game's narrative from another IMO) but I'm too tired to explain lol</p><p></p><p>Also it has a lot of really memorable quotes. Except for the obvious ones like the Pillars scene, Raziel threatening to eat Moebius soul and lifting his cowl was cool. Because the cowl makes it look like he has a chin I keep almost forgetting he has no jaw</p><p></p><p>My second favourite is probably Blood Omen. My biggest problem with SR1 (SR2 and Defiance have this to a much, much smaller extent. Strangely in BO2 it feels like there were a lot more people, maybe because human civilisation is still prominent) is that you have giant stretches with no dialogue, whereas in Blood Omen it feels like Kain is always talking. Some of the other characters (like Azimuth and Elvizir) weren't the best though, but they have like 2 lines of dialogue each so it's not a dealbreaker at all. The 1996 bitcrushed audio is also really charming... P.S. the best Circle Guardian except for the obvious Moebius and Mortanius is queen DeJoule</p></blockquote><p></p>
[QUOTE="Vathek, post: 2372, member: 1398"] I'm really surprised that less people say Soul Reaver 2. The PS2 technology massively helped it, even though Blood Omen and Soul Reaver set the raw groundwork. No loading times, lack of block puzzles and great graphics (although BO and SR1 are easily some of the best looking games of the PS1) really helped it be more fun to play. Also seeing Raziel get pissed at Ariel, the Elder God and Moebius for stringing him along compared to his more calm self in SR1 where he trusted the Elder God's every word was an interesting development. It also really opened up the story from SR1 where Kain's machinations are mostly unknown... oh yeah, and way more Kain than SR1. I think it has the best "chunk" of story to boot (because it's impossible to separate any of the game's narrative from another IMO) but I'm too tired to explain lol Also it has a lot of really memorable quotes. Except for the obvious ones like the Pillars scene, Raziel threatening to eat Moebius soul and lifting his cowl was cool. Because the cowl makes it look like he has a chin I keep almost forgetting he has no jaw My second favourite is probably Blood Omen. My biggest problem with SR1 (SR2 and Defiance have this to a much, much smaller extent. Strangely in BO2 it feels like there were a lot more people, maybe because human civilisation is still prominent) is that you have giant stretches with no dialogue, whereas in Blood Omen it feels like Kain is always talking. Some of the other characters (like Azimuth and Elvizir) weren't the best though, but they have like 2 lines of dialogue each so it's not a dealbreaker at all. The 1996 bitcrushed audio is also really charming... P.S. the best Circle Guardian except for the obvious Moebius and Mortanius is queen DeJoule [/QUOTE]
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