Search results

  1. Elveone

    Feedback for Version 0.1.7

    Just played a little bit of 0.1.7, here are my first impressions The new telekinesis skill is awesome, especially the hold down version. It would be nice to have some kind of effect when the skill is cast though and the animation reuse from exsanguinate should be a little bit touched for this...
  2. Elveone

    General initial impressions

    Played the combat demo for about 30 minutes and here are a few thoughts. The demo runs, looks and sounds good for the most part. Love the character models and the environment. The only thing that is rough graphically is the enemy movement, attack and getting struck animations that are still...
  3. Elveone

    Dodge button can get stuck causing the character to constantly dash until the button is pressed again

    Basically the title says most of it on this one. Happened to me a few times after using the skill to either dodge an attack to to shift states.
  4. Elveone

    Delayed hit reaction when the enemy guards

    When an enemy is in guard position and you hit him the hit reaction would be delayed by a couple of seconds.
  5. Elveone

    The Feast - a song by a troubadour group travelling the world of Malorum

    Inspiration struck, I hope you like it. The Feast Oh, dear guests, this is the end of the show But let us sing you one last song before we bow Oh, dear guests, let me tell you the story Of how our troupe was paid for its glory. One fair eve we were bid to a dinner In the mysterious manner of...
  6. Elveone

    Multiplayer Action Games and The Holy Trinity of Tank-DPS-Healer

    These are some thoughts I have had for a while and as I started writing some of them in the Subclasses Thread I thought it would be good to expand on them in a separate thread in order to not highjack the existing one. OK, that out of the way, let's begin. The Problem I hate when multiplayer...