Just played a little bit of 0.1.7, here are my first impressions
The new telekinesis skill is awesome, especially the hold down version. It would be nice to have some kind of effect when the skill is cast though and the animation reuse from exsanguinate should be a little bit touched for this...
Played the combat demo for about 30 minutes and here are a few thoughts.
The demo runs, looks and sounds good for the most part. Love the character models and the environment. The only thing that is rough graphically is the enemy movement, attack and getting struck animations that are still...
Inspiration struck, I hope you like it.
The Feast
Oh, dear guests, this is the end of the show
But let us sing you one last song before we bow
Oh, dear guests, let me tell you the story
Of how our troupe was paid for its glory.
One fair eve we were bid to a dinner
In the mysterious manner of...
These are some thoughts I have had for a while and as I started writing some of them in the Subclasses Thread I thought it would be good to expand on them in a separate thread in order to not highjack the existing one. OK, that out of the way, let's begin.
The Problem
I hate when multiplayer...
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