Thank you for the feedback Golden Xan, i just saw the last interview and they answered some more of my questions:
i just come with some more (hoping i didn't miss their answers somewhere in past videos, i still couldn't find the time to watch everything so try to endure me
)
1) since dead house is part of the name of the game does it means it has a special place in the story and series of events or it'just because it is the first house available?
2) So vampires are stronger at night compared to day hours (i think they mentioned it), do the other undead classes share the same characteristic? does the weather have some effect on this during the day (like being in the daylight in a cold enviroment wiht many clouds, maybe with snow or rain against being in a hot desert with a clear sky)?
3) i think it has been mentioned that the giants house is ispired by nordic mytology which i think means frost giants, are there any other miths that are you considering for it's developemnt? like cyclops from greek mytology for example or trolls, ogres ecc. from fairytails and folklore (very far in the future kind of question i know)
4) do different classes in dead hause have different weaknesses or are all affected under the "common undead weaknesses"? (this is kinda liked with question number two)
5) is underwater exploration a possibility or it's water unhealty for the undeads? if so there are protections that could be deployed by the players or maybe there will be other houses that instead are able to swim?
6) it is possible to have a stealth approch in a mission? like sneaking around invisible or in mist form making silent kills, or possessing a guard to do the job?
7) is there any block mechanic?
8) would be possible to create a "locked" session just for friends or members of the same clan/group? (i think they were positive about creating clans ecc. but i'm not sure this part in particular was answered)
9) is crafting limited to weapons and armors or could players create other things? like for example a powerful artifact or even a creature? (divinity 2 eco draconis style, i always find that part extremely amusing)
10) would be possible for a player to avoid true death even after loosing all the bars (for example thanks to a particular item or having an other player bringing him back)?
11) Are there any skill/ability/spell that require the player to do something else other than leveling (for example finding a tome in a certain place or kill a certain creature)?
12) Will players be able to play togheter on the same console/PC?