None are certain how long vampires have stalked the shadows of Malorum. Since history has been recorded, there have been writings of the children of the night, immortals that preyed upon the blood of the living. Yet even before written word, when history was passed down through oral tradition, there were tales of blood-drinking shapeshifters, monsters that wore the form of men as easily as the form of beasts. Across time, men warred against vampires with varying success, striking by day when their powers were weakened, and hiding within fortifications or magical wards by night. But with the rise of Deadhaus, these battles shifted in favor of the vampires, and the war became a massacre.
By nature, vampires are solitary predators, save for a few human slaves to attend to tasks beneath their attention. Though they might commune with one another in instances of mutual interest, they prefer to stake out their own territory as a personal hunting ground. At times, they might create others of their kind by feeding their blood to mortals, but most of these progeny would set out on their own once they became powerful enough. For most of history, it was this solitary nature that prevented any meaningfully concerted effort against mankind, but with Deadhaus came Ngaztak, the Black Hand, and by his fury were the dead united. For the first time, a vast number of vampires rallied under a single banner, and the moon rose on a new era for them, just as the sun set on those who would oppose them.
Within Deadhaus, the vampires’ cunning and predatory instincts drove them to form an aristocracy. Most consider themselves superior, not only to the living, but other types of undead, yet their arrogance and scheming is more than compensated by their abilities. Their shapeshifting alone allows them to infiltrate human settlements to gather intelligence, support the frontlines as fearsome beasts, or escape from harm as clouds of mist. Their blood pulses with dark magic, making them formidable sorcerers, and with a blade in hand, a vampire becomes a blur of whirling bloodshed.
The Red Lady
The Red Lady is revered among vampires as the first of their kind, the wellspring of their dark bloodline. Those of the noblesse are beholden to her, vowing that her shrine should never run dry of blood offerings. Through this ritual, they ensure their standing, but if they should fail to uphold their end of the bargain, the offerings will be taken from their own veins.
From Concept to In-Game Model
For 300 years before the rise of Deadhaus, Lord Zorin stalked the shadows of Malorum, making war with the Ustillian Empire and feasting on the blood of the living. His favorite prey were the templar, as he relished the way their screams echoed from within their armor. Choir boys, he called them, for how well they sung when he sank his claws into them.
In life, the templar who would become N’Gaztak faced Lord Zorin in single combat and survived, though both were grievously wounded. Years later, as Deadhaus rose and N’Gaztak took the throne, he knew exactly who to seek out to be his general.
None are certain how long vampires have stalked the shadows of Malorum. Since history has been recorded, there have been writings of the children of the night, immortals that preyed upon the blood of the living.
There is no magick in the making of a revenant, no ritual, no alchemy… there is only rage. Only the most grievous injustice, deepest betrayal, or greatest loss can foment the sheer hatred from which a revenant is born.
There are many methods of twisting the natural order of life and death, each producing their own form of undeath, but few are so intricate or precarious as the binding of a wraith.
Unlike most other undead, Banshees were not once part of the realm of the living. They did not once draw breath, nor were their spirits ever bound by flesh and bone. They are wholly native to the realm of the dead.
The most cunning of mortal spellcasters inevitably seek to extend their lifespan beyond its natural limits, but few have the strength of will to endure the excruciating path to immortality.
Together with the Grand Inquisitor's research, they developed the capacity to create an undead entirely under their control, a construct of interwoven limbs and parts animated by alchemy, a Wight.
All living things know hunger. All that is flesh must consume. But for those who partake of the flesh of their own kind, a door is opened and a ritual begun.