Deadhaus Sonata™ is currently in the pre-alpha active development stage. We will be releasing the game in “Ages” prior to full release which act as the foundation for narrative in our online free-to-play world and replaces the traditional concept...
In Partnership with Genvid Technologies Inc In the classical era of entertainment, Greek plays took place in amphitheatres, which allowed the audience to interact with actors. In that open-air venue, those being entertained were given a say in...
Join our Community Herald and Associate Producer as we delve into the Deadhaus forums and discuss community suggestions.
Join our Narrative Designer Jack as we explore Narrative Influences for Deadhaus Sonata. Jack talks about movies that he and Denis are looking at for influences and why and a few minor nightmares. Some of the movies discussed: John Carpenter's...
Jalen and Iain are on this stream, Denis could not make it.
Many people have asked us to show the narrative direction of Deadhaus Sonata. Here is an example of where we plan to take the narrative. 100% in-game, enjoy!
Studying the schools of thought around the Sacred Trinity is wise. Indeed, the physical, the magickal, and the essential are a worthy foundation to build upon, but this is not the path I exhort. Many are those who assault my character as being...
"Using Genvid’s tech, Deadhaus Sonata is evolving to become a game that’s as much fun to watch as it is to play. Instead of just seeing the action, livestream viewers can play a pivotal part in how it unfolds and influence the action at every...
Everyone, we have updated to a new merch store here: https://www.spreadshirt.ca/user/Deadhaus+Sonata Enjoy!
"The game, being built on Amazon’s Lumberyard, lets spectators serve as a kind of virtual dungeon master, putting obstacles in the way of players. While players take on the roles of undead anti-heroes, livestream viewers can can trigger traps...